How to play Spades
A partnership trick-taking game with a permanent trump suit and contract-style bids.
- Players
- 4
- Cards
- 52 cards
- Time
- 45–75 minutes
Objective
Make the partnership's combined bid while managing overtricks.
Setup
- 1
Partners sit opposite and receive 13 cards each.
- 2
Each player bids the number of tricks expected. Add partners' bids.
How play works
- 1
Lead any permitted non-spade card. Follow suit when possible.
- 2
Spades trump other suits and normally cannot be led until broken.
- 3
The highest card of the led suit, or highest spade, wins.
Scoring and winning
- 1
A made contract scores 10 points per bid trick plus 1 per overtrick.
- 2
A failed contract loses 10 points per bid trick. Common rules penalize accumulating ten bags.
Rules to settle before play
- 1
Agree on nil, blind nil, and game target rules.
- 2
A common target is 500 points.
Rule reference
Card games develop regional and household variations. This guide states a common form and flags important choices. For formal or tournament play, consult the linked rules.
Bicycle Spades rules