How to play Sheepshead
Wisconsin's partnership trick-taking game with queens and jacks as permanent trumps.
- Players
- 3–5
- Cards
- 32 cards
- Time
- 30–75 minutes
Objective
The picker and partner try to capture more than half of the deck's 120 card points.
Setup
- 1
Use A, 10, K, Q, J, 9, 8, and 7 of each suit.
- 2
For five players deal six each and place two in the blind.
How play works
- 1
The picker takes the blind, buries two cards, and commonly calls an ace suit to identify a partner.
- 2
All queens rank above all jacks; remaining diamonds follow as trumps in the common Wisconsin game.
- 3
Follow suit as defined by the trump structure. Highest trump or led-suit card wins.
Scoring and winning
- 1
Aces count 11, tens 10, kings 4, queens 3, and jacks 2.
- 2
Game points depend on whether the picker side reaches 61, 91, or all 120 card points.
Rules to settle before play
- 1
Three-, four-, and five-player tables use different partnership and blind rules.
- 2
House rules for leasters, crack, blitzing, and doubler should be set first.
Rule reference
Card games develop regional and household variations. This guide states a common form and flags important choices. For formal or tournament play, consult the linked rules.
Pagat Sheepshead rules