How to play FreeCell
An open-information solitaire game where four temporary cells make careful sequence moves possible.
- Players
- 1
- Cards
- 52 cards
- Time
- 10–25 minutes
Objective
Move every card to four ascending suit foundations.
Setup
- 1
Deal all cards face up into eight columns: four columns of seven and four of six.
- 2
Leave four free cells and four foundations empty.
How play works
- 1
Move exposed cards onto the next higher card of opposite color.
- 2
Store one card in each free cell and move aces upward to suit foundations.
- 3
Move ordered sequences only when enough empty cells and columns make the transfer possible.
Scoring and winning
- 1
The deal is won when all cards reach the foundations.
- 2
Most deals are solvable, but careless moves can still block progress.
Rules to settle before play
- 1
Any card or valid movable sequence may fill an empty column.
- 2
The practical sequence length grows with empty cells and columns.
Rule reference
Card games develop regional and household variations. This guide states a common form and flags important choices. For formal or tournament play, consult the linked rules.
Bicycle FreeCell rules