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Trick-taking

How to play Euchre

A fast partnership game where choosing trump transforms two jacks into the strongest cards.

Players
4
Cards
24 cards
Time
20–40 minutes

Objective

The makers try to win at least three of five tricks; defenders try to euchre them.

Setup

  1. 1

    Use 9 through ace in each suit. Deal five cards to each player and turn one card up.

  2. 2

    Partners sit opposite.

How play works

  1. 1

    In two bidding rounds, accept the turned suit or name another suit as trump.

  2. 2

    The jack of trump is the right bower; the same-color jack is the left bower and counts as trump.

  3. 3

    Follow suit if able. Highest trump or highest card of the led suit wins.

Scoring and winning

  1. 1

    Makers score 1 for three or four tricks and 2 for all five.

  2. 2

    Defenders score 2 for a euchre. A successful lone hand commonly scores 4.

Rules to settle before play

  1. 1

    The left bower is not part of its printed suit while trump is fixed.

  2. 2

    Games commonly run to 10 points.

Rule reference

Card games develop regional and household variations. This guide states a common form and flags important choices. For formal or tournament play, consult the linked rules.

Bicycle Euchre rules